Vrchat Upload a Atars Wont Show Up
VRWorld Toolkit
VRWorld Toolkit is a Unity Editor extension made to make VRChat globe cosmos more than accessible and lower the entry-level to brand a good performing globe. Currently, the tool is aimed only at people making VRChat worlds, and most functions simply work with the VRCSDK imported, but this might change in the future.
To report problems, you lot can either join my Discord server or create a new effect.
Setup
Requirements
- Unity 2019.four.29f1
- Latest VRChat SDK SDK2 / SDK3 Worlds or Avatars
Getting Started
- Import the latest release from hither into your Unity projection
- Subsequently, if everything went well, you will run across the VRWorld Toolkit dropdown announced at the top bar if not cheque Troubleshooting
Troubleshooting
First, make sure you are running the latest SDK (SDK2 / SDK3 Worlds or Avatars) if non update. This project is kept upwardly to appointment, supporting the latest SDK versions. Support for older versions is not guaranteed.
Start by opening the Unity Console either by using Ctrl + Shift + C
or from Window > General > Console
. Afterward, make sure red errors are enabled from the peak correct corner of the window. Finally, press Clear
in the peak left corner, which will narrow the view down to only compilation stopping errors.
If the errors that are left mention Post Processing or Bakery when the projection * does not* have these in information technology currently, see the following paragraphs.
The most common outcome is when the project previously had Mail service Processing
or Bakery
but has since been removed. This volition leave backside a Scripting Ascertain Symbol that the assets automatically add together, making VRWorld Toolkit think they still exist in the project.
This can be manually removed from Edit > Project Settings > Role player > Other Settings > Scripting Define Symbols
- For Bakery:
BAKERY_INCLUDED
- For Postal service Processing:
UNITY_POST_PROCESSING_STACK_V2
These symbols' main function is to load parts of lawmaking only when they are prepare in the project. Even so, they do not automatically get removed with the asset.
A more than rare effect is as well acquired by having a Bloom.cs
script or merely Bloom
course in the global namespace in your project alien with Post Processing. This can ordinarily be seen in the console past having repeated errors for Mail Processing bloom non existence able to be accessed from VRWorld Toolkit scripts. The easiest solution is finding and removing the offending script frequently found simply past searching for Bloom
in your assets.
Main features
Earth Debugger
Goes through the scene and checks for mutual issues, and makes suggestions on what to improve. Includes over 90 different tips, warnings, errors, and full general messages!
Information technology besides allows viewing the stats of the latest builds SDK has done for an easily accessible overview of what the build consists of. It also saves the latest Windows and Android builds separately for easy comparison betwixt the ii.
Disable On Build
After the setup is run from VRWorld Toolkit > Disable On Build > Setup
a new tag is added DisableOnBuild
that automatically disables all GameObjects marked with information technology earlier a build happens. The most significant use case for this is easier to manage trigger-based apoplexy.
Mail service Processing
Offers a one-click solution to having a working Post Processing setup with a simple example profile for farther editing.
Quick Functions
Copy World ID
Helps you lot to quickly copy the current scenes world ID to clipboard without having to fumble finding the Scene Descriptor.
Mass Texture Importer
Batch processes textures to quickly apply crisis compression and other settings to all textures in the current scene or all avails in the project.
Custom Editors
Adds more than features to the pre-existing VRChat components to make them easier to use and provide quality of life improvements. If not needed, they tin can also be hands disabled from VRWorld Toolkit > Custom Editor > Disable
.
Includes additions to:
- VRC Mirror Reflection
- Quick gear up layers to commonly used setups
- Warnings and messages for common problems people meet with mirrors
- Explanations for VRChat specific layers
- VRC Avatar Pedestal
- Adds a feature to mass copy and fix IDs to pedestals while having multiple selected
- Draws outlines to where the pedestal image will appear in-game when you select the GameObject with the pedestal component on it
Useful Links
Quick access to ordinarily used links related to VRChat content creation.
Special Thanks to
- Pumkin - For helping me a lot to get started and creating the original Disable On Upload feature that got me started on this project
- Silent - For making my texts more clear and for aid on Post Processing features
- Metamaniac (Table) - Checked through my texts and constitute all the stupid typos I made
Disclaimer: This extension is still a work in progress. Even though I try to exam it thoroughly, things tin break. Remember to make backups of your projects and apply this at your own risk!
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Source: https://github.com/oneVR/VRWorldToolkit
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