Black Ops 3 How to Change Safe Area
A Heads-Up Display, or HUD, is the name given to the screen viewed by the player of a first-person shooter game.
In the Call of Duty series
In the Call of Duty series, the HUD is not present at all times, and appears only when the player is low on ammo, sometimes when switching weapons or picking up a new weapon, and some other times. In Hardcore multiplayer modes, the HUD is limited to nothing but the kill-feed and a mini-map, which only appears when a UAV, Spy Plane, Blackbird, Advanced UAV, Orbital VSAT or H.A.T.R. is called in. They will also still see the names of teammates, the symbol showing they are carrying a bomb/flag, and the amount of flags captured.
HUD elements
- Names of teammates
- Compass
- Location of objective (In singleplayer mode of every Call of Duty installment since Call of Duty: Modern Warfare 2)
- Grenade indicator
- Cross-hairs (if enabled)
- Reload/low ammo/no ammo indicator
- Equipped weapon
- Current stance (In every Call of Duty installment prior to Call of Duty: Advanced Warfare)
- Mission updates (New objectives, game saves, etc.)
- Ammo counter (in every Call of Duty installment, with the exception of Call of Duty 4: Modern Warfare, Call of Duty: World at War, Call of Duty: Modern Warfare 2, and Call of Duty: Modern Warfare 3 whereas the counter is a visual representation from remaining ammo, and in Call of Duty: Ghosts and Call of Duty: Infinite Warfare, it's simply a bar)
- Weapon pickup icon/use function
- Health bar (Call of Duty, Call of Duty: United Offensive, Call of Duty: Finest Hour, Call of Duty 2: Big Red One, Call of Duty: Ghosts' Extinction mode, Call of Duty: WWII's Campaign mode, Call of Duty: Black Ops 4 and Call of Duty: Warzone)
- Blood Splatter/Red Screen (indicates health in every Call of Duty installment since Call of Duty 2)
- Damage indicator, also known as "hitmarkers" (which can be disabled)
- From Call of Duty: Modern Warfare 2 onwards, a Blast Shield/Flak Jacket indicator shows when an explosive hits an enemy using such equipment/perks. From Call of Duty: Modern Warfare 3 onwards, a Ballistic Vest indicator shows when damage hits an enemy wearing a Ballistic Vest. From Call of Duty: Ghosts, a red barrel icon indicates when an enemy is killed by a red barrel, or killed after being hit by a Thermobaric. A patch was also made that an orange hitmarker indicates a kill. From Call of Duty: Warzone, a blue shield icon indicates when an enemy is currently wearing Body Armor]].
- Game hints
- Subtitles (Singleplayer), team chat (Multiplayer)
- Playercard (in Multiplayer)
- Time left/passed (in Special Ops and Turned)
- Enemies killed/remaining (in Survival Mode)
- Current round (Zombies, Survival Mode, Safeguard)
- Perk-a-Colas drank (Zombies)
- Arrow pointing towards teammates (if not facing them in Zombies and Cooperative Campaign)
- Score (Zombies, Arcade Mode, Special Ops Chaos Mode, Competitive Co-op; in Mob of the Dead and Origins the current character's name is displayed beside the score as well)
- Active power-ups (Zombies)
- XP meter (In multiplayer mode of Call of Duty 4: Modern Warfare, Call of Duty: World at War, Call of Duty: Modern Warfare 2 and Call of Duty: Modern Warfare Remastered)
- Surrounding blood lines (only found in Black Ops zombies)
- Any collected buildable parts (Zombies)
- Killstreak counter (Only in Call of Duty: Modern Warfare 3 and Call of Duty: Ghosts)
- Scorestreak counter (Only in Call of Duty: Black Ops II, Call of Duty: Advanced Warfare, Call of Duty: Black Ops III, Call of Duty: Infinite Warfare and Call of Duty: Black Ops 4)
- Blue symbol in Mob of the Dead at the bottom of the screen in Afterlife Mode
- Player's scoreboard stats (Ghosts only)
- Minimap (mostly only appears in multiplayer, also appears in Survival Mode and Special Ops Chaos)
- Exo Ability and Battery (Call of Duty: Advanced Warfare only)
- Specialist Weapon and Ability (Call of Duty: Black Ops III only)
- Combat Rig Payload (Call of Duty: Infinite Warfare only)
Gallery
The HUD in Call of Duty: Black Ops III Free Run
v• d •e | |
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Player Mechanics | Heads-up display · Health System · Shellshock · Melee · Leaning · Mounting · Minimap · Experience · Swimming · League Play · Arena · Ranked Play · Divisions · Dive to Prone · Sliding · Exo Movements · Wall Running · Super Sprint · Cyber Cores · Specialists · Thrust Slide · Thrust Jump · Tactical Rigs · Zero-Gravity · Vehicular Combat · Destructible Environment · Finishing Move · Takedowns |
Weapon Mechanics | Attachment · Damage multiplier · Fire mode · Recoil · Hitscan · Weapon Level · Speed Reload · Weapon Variant Stats · Gun Perk · Weapon Inspection · Division Skill |
Non Playable Characters Mechanics | NPC · Randomly Generated Soldiers · Plot Armor · Squad Abilities · Heroic Actions |
Engine Mechanics | Call of Duty game engine mechanics · Game Engine · Trigger · Live streaming |
Currency and Loot Mechanics | Armory (Advanced Warfare) · Black Market · Supply Credits (cut) · Quartermaster · Salvage (currency) · Cryptokey · Armory (Infinite Warfare) · Keys · Depot Credits · Depot · CODPoints · Supply Drop · Parts · Armory Credits · Contracts · Orders · Social Score · Reserve Cases · Reserve Crates · Battle Pass |
Customization Mechanics | Player Customization · Weapon Camouflage · Attachments · Reticles (Lens) · Prototype Weapons · Paintshop · Weapon Kits · Gunsmith · Safe House · Emotes · Calling Cards · Emblems · Emblem Editor · Playercard · Vehicle Horns · War Tracks · Watches · Weapon Charms · Weapon Blueprint |
Miscellaneous | Cheats · Graphic Content Filter · Developer console · CoDCast · Paintball Effects · Civilian Extraction · Double Feature · T-Mode · Ban and Protect · Specialist Draft · Combat Immersion · Winner's Circle · Headquarters · Challenges · Arcade · Music Player |
Black Ops 3 How to Change Safe Area
Source: https://callofduty.fandom.com/wiki/Heads-up_display
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